Honoka, a girl who enjoyed drawing for fun, lived a typical student life until her uncle, Ryuichi, hired her as a character designer at his new game company. Suddenly, Honoka found herself immersed in the complicated corporate world and had to familiarize herself with the intricacies of the video game industry, including the politics of the business, roles and responsibilities of each individual, and how games are created. It was overwhelming, but Honoka knew that she had to step up her game to succeed, as creating a video game was not a walk in the park. This is a realistic story that sheds light on what it's like to work in the video game industry and readers can experience it through Honoka's perspective.